Location
North York Location
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Welcome to TechBlazers’ comprehensive coding program! We offer a diverse curriculum spanning Scratch, Python, Java, and Unity, complemented by our innovative Coding Cup competition. Our program is enhanced with cutting-edge AI technology to provide students with a modern and engaging learning experience.
Our curriculum embraces a hands-on, project-based learning approach. Each course level comprises 15 carefully designed lessons, each featuring practical projects that reinforce learning concepts. Classes run between 1-2 hours, providing ample time for instruction and hands-on practice. Our adaptive teaching methodology allows instructors to customize tasks according to individual student capabilities and learning pace.
To ensure optimal learning outcomes, we maintain detailed documentation of every class through comprehensive reports and video display. This enables students to track their progress effectively and review their work at any time, fostering continuous improvement and mastery of coding concepts.
Ignite Young Minds with Creative Block-Based Programming and Interactive Storytelling
Age: 7 - 11 years
Language: Scratch
Our comprehensive Scratch program provides students aged 7-11 with a structured learning path from beginner to advanced levels. Students progress from basic programming concepts to creating their own interactive games and stories, developing strong foundations in coding, game design, and logical thinking through hands-on projects. Throughout the program, students engage in an exciting journey of coding discovery while building essential problem-solving and creative storytelling skills.
Scratch consists of 15 classes per session and offers mixed-level instruction from Level 1 to Level 6. Teachers assign different topics to students in the same class based on their customized skill levels and engagement.
Classes run throughout the academic year (September to June), with breaks during winter and spring. New students can join at any time. Each class has a maximum of 6 students, and administrators may adjust time slots based on classroom capacity.
Master Modern Programming with Python – From Fundamentals to Advanced Applications in AI and Data Science
Age: 11+ years
Platform: Python
Our Python program serves students aged 11-18 at three levels. Entry-level students learn fundamental concepts—basic syntax, data structures, and object-oriented programming—while building problem-solving and teamwork skills. At the intermediate level, students advance to complex data structures, web development frameworks (Django and Flask), and database management, preparing them for real-world programming challenges.
Python consists of 15 classes per session and offers mixed-level instruction based on the students levels. Teachers assign different topics to students in the same class based on their customized skill levels and engagement.
Classes run throughout the academic year (September to June), with breaks during winter and spring. New students can join at any time. Each class has a maximum of 6 students, and administrators may adjust time slots based on classroom capacity.
Master Object-Oriented Programming with Java – From Core Concepts to Enterprise Applications and Android Development
Age: 13 - 18 years
Language: Java
Our Java programming course offers a comprehensive learning journey for students aged 13-18, from beginners to advanced learners. Starting with fundamental concepts like variables and control structures, students progress through object-oriented programming principles while gaining hands-on experience in writing, testing, and debugging code. As they advance, students explore complex topics including multithreading, design patterns, and functional programming, preparing them for real-world software development challenges. Through practical exercises and project-based learning, students develop strong problem-solving skills and coding proficiency, ultimately enabling them to pursue paths in software engineering or Android app development.
The Robotics Club offers 15 classes per session, with 90-minute sessions and mixed-level instruction. The class focuses on FLL competition preparation, and teachers separate students based on their age and robotics skills.
Classes run throughout the academic year (September to June), with breaks during winter and spring. New students can join at any time. Each class has a maximum of 6 students, and administrators may adjust time slots based on classroom capacity.
Unleash Your Game Development Potential with Unity – From Interactive Worlds to Advanced Game Design and Creative Programming
Age: 6 - 12 years
Language: Unity
Unity Juniors is our engaging game development course that introduces young learners aged 6-12 to the powerful Unity platform. Students learn essential skills in game design, basic scripting, and animation while creating their own interactive worlds and characters.
Through hands-on projects, children discover how to blend creativity with technology. Students start with fundamental game design concepts and progress to using Unity's user-friendly tools to build their own games. The curriculum includes character animation and introductory coding lessons, making the learning experience both enjoyable and educational. This course provides an ideal foundation for future game development and programming skills.
Unity consists of 15 classes per session and offers mixed-level instruction based on the students levels. Teachers assign different topics to students in the same class based on their customized skill levels and engagement.
Compete, Code, and Conquer: Join the Ultimate Programming Challenge Where Young Minds Battle Through Strategic Coding and Game Development
Age: 8 - 14 years
Language: Unity
The BYJU'S Coding Cup is an engaging global coding competition designed for students aged 8-14 where participants learn to create and control virtual soccer teams through programming. The course starts with visual programming blocks suitable for beginners, allowing students to develop their own three-player teams while customizing player appearances and team strategies. Through hands-on experience with conditional logic and basic AI principles, students enhance their logical thinking and problem-solving abilities while applying their coding skills in simulated matches.
Unity consists of 15 classes per session and offers mixed-level instruction based on the students levels. Teachers assign different topics to students in the same class based on their customized skill levels and engagement.
Classes run from the first week of the academic year in September through June, with breaks during winter and spring. Participation is by invitation for selected students.